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Update Beyond 1.9

Discussion in 'News & Announcements' started by HunterAshh, Jun 30, 2017.

  1. HunterAshh

    HunterAshh Best waifu Administrator Donator Network Manager

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    Server is now running 1.9.0

    Again if anyone notices any issues or bugs please send in a report. Enjoy!
     
    Quantum Blade likes this.
  2. RoKRaVeN

    RoKRaVeN Member

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    Well, we found a problem... or, at least I don't know if it must be so.
    We cured a zombie villager , farmer, but we can't trade with him. Why?
     
  3. Quantum Blade

    Quantum Blade Well-Known Member Donator Entomologist

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    Not sure if that's a bug or not, but I'd cure another and start breeding villagers. The natural ones should have trades I would think.
     
  4. RoKRaVeN

    RoKRaVeN Member

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    in vanilla it doesnt matter, you can cure villager and start trading, then infect him , and cure again, and trade will stay same
     
  5. Quantum Blade

    Quantum Blade Well-Known Member Donator Entomologist

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    Maybe one of the mods changes the zombies, and therefore the villager you get when you cure them? Still, I would think breeding them would give you a plain vanilla villager. Unless they have purposely disabled that for some reason.
     
  6. RoKRaVeN

    RoKRaVeN Member

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    well, there is a bug. I dont know how it works, but it like: when clicking items, to move, from 1 storage to another 4 example, they just disappears. You can be all ok, and then just click your flying chest, and buh, no more chest. Or you just finished an item from 1000 peaces, and buh, no more item.
     
  7. RoKRaVeN

    RoKRaVeN Member

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    Trading with villagers is not disabled.Yet, with some villagers we can trade, with some we cant interact at all.
    Found 2 zombie villagers, cured both. One work normal, second isn't.
     
  8. Quantum Blade

    Quantum Blade Well-Known Member Donator Entomologist

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    So I had a client crash today when looking at the uses of "propolis". When I clicked the "villager trades" tab my client crashed. Looking at the log it looks like some villager (not necessarily the forestry one) didn't have a profession registered and caused a null pointer exception. I'm guessing your villager you can't trade with happened to be cured into one of these that don't have a profession registered.

    Breeding them should give you ones that work though.